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Slide Camera: provides a custom block to slide the camera. Scene Soundtrack: handles soundtrack options for your scenes. Can also save actors placed in the Scene Designer, including their position. Save Status: save attributes and actor values for your actors across multiple scenes. Save Actors: save actors created at runtime, to be loaded when you return to a scene. Resize Scene Menu Window: resize actors using the "9-slice" method. Player Control: platformer movement behavior, includes horizontal movement, jumping, facing, animations, camera follow, slope detection and semi-solid platforms. Particles: create several types of particles for your actors. Light Source: allows your actor to create a light source that masks the tint screen effect. This can be used to have several particles as animations in one single Actor Type. Comes with custom blocks to apply effects and change opacity of the color swapped image.ĭie Over Time: erases an actor over time, with the option for different times based on its animation. They can be used in any type of game you are developing, and work in both the public and private builds of Stencyl. All of these behaviors are included in my Cutscenes Resource Pack as well.Īctor Aura: creates an aura for the actor, based on its animation.Īctor Parallax: enable parallax scrolling for individual actors.Īfter Image: draw after images for your actors.Ĭolor Swap: swaps colors for the actor.
Stencyl backgrounds code#
These are reusable pieces of code that can be attached to actors or scenes. This is a resource pack containing a collection of behaviors made for Stencyl.
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